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RazeXR (Pico)

Duke Nukem 3D: 20th Anniversary World Tour — v1.0.0

About

RazeXR - The build engine port for Pico 4.

Play all classic build engine games in glorious standalone VR. The first episode of Duke Nukem 3D is included.
"... so what are you waiting for - christmas?"

This version is for Pico 4. The Meta Quest version is here: https://sidequestvr.com/app/24502/razexr

Features

  • 6DoF roomscale and controller tracking.
  • Launcher App included to switch between games easily.
  • Wide variety of VR options.
  • Enhanced rendering powered by Raze.
  • Duke Nukem 3D shareware included.
  • Compatible games: Duke Nukem 3D, Blood, Redneck Rampage, Shadow Warrior,
    Exhumed/Powerslave, NAM, WWII, Platoon Leader.

Installation (Duke 3D Shareware is included!)

Just click "Sideload" and you are ready to go.
We included the official Duke Nukem 3D shareware episode, so you can play right away.

How to install the full game of Duke Nukem 3D

  • Locate your Duke Nukem 3D installation folder on PC.
  • Copy the "DUKE3D.GRP" file to "razexr/raze/duke" on your headsed.

    Allow to overwrite the pre-installed shareware if asked.

Remastered music: If you own the "World Tour Edition", you can optionaly

copy the whole folder "music" to "razexr/raze/duke" for the

remastered soundtrack.

Supported releases:
Atomic Edition, World Tour, Duke Nukem 3D v1.3

How to play other build engine games:

Start the included "RazeXR Launcher App" to get detailed instructions on how to install

Blood, Shadowwarrior, Powerslave and more.

Controls

Jump / fly up: A

Crouch /fly down: Right joystick click

Use: B

Map: Y

Fire: Right trigger

Run: Left grip

Kick: Right grip + trigger

Use Item / jetpack: Right grip + A

Switch items: Right grip + right joystick up/down

Switch weapons: right joystick up/down

Support us and get access to the latest ports on our Patreon! https://www.patreon.com/teambeef
Now in early-access: Quake 4, RTCW (PCVR), Jedi Knight Academy and Wrath: Aeon of Ruin.

Credits

RazeXR (OpenXR build) by Team Beef (Dr Beef, BaggyG, Bummser)

RazeXR is based on the Raze source port by:

Christoph "Graf Zahl" Oelckers

Mitchell "mjr4077au" Richters

Rachael Alexanderson

(See full credits here: https://zdoom.org/wiki/Raze#Credits)

Special thanks to Mitchell Richters for consulting Team Beef.

See the projects website here: https://raze.zdoom.org/about

The original build engine was developed by Ken Silverman for 3D Realms / Apogee.

Ken Silverman's official web site: http://www.advsys.net/ken